Goodly
Trials
Wiki
Adventurers planning a formation around a torchlit campaign table

Editable starting ideas · formation library

Goodly Trials Builds - Team Comps & Formations

Start with a complete formation instead of a loose unit idea. Each build shows a board, roster, gear goals, strengths, and trade-offs, then opens in the Builder so you can change it for your own run.

From idea to board

Choose a starting point, then make it yours.

These are player-made starting ideas, not official developer builds or permanent meta claims. The one-click action loads the visible leader, week, units, positions, compatible public item examples, and planning note into the Builder, where every part remains movable or removable.

4
editable presets
50
complete unit cards
12
gear examples
01Preset

Goodly Folk · Starter

Goodly Knight Frontline

A small Goodly Folk starting layout centred on the Goodly Knight. It is a positioning sketch, not an official or ranked recommendation.
Mode
Theorycraft
Week
2
Followers
3
Known item cost
0G
A
Goodly Folk leaderAldricPious Chant

Best forTesting a simple front-and-back arrangement before committing to shop purchases.

+ Strengths

  • Keeps the Goodly Knight forward so adjacent allies can benefit from its published base effect.
  • Leaves room to adapt to the live shop and unlocked cells.
  • Uses current public unit cards only.

− Weaknesses

  • No fixed loadout is assumed because shop rolls and board rules can change the right purchase.
  • It is not supported by published win-rate evidence.
  • A small company has less coverage when the formation breaks.

Company roster & preset equipment

  • BacklineArcher+1 RNG.
    Choose gear in Builder
  • FormationGoodly KnightAura: +1 STR to allies adjacent.
    Choose gear in Builder
  • FormationPortly KnightGain ATK equal to 15% of starting HP.
    Choose gear in Builder

Planning note: Use the Builder to move the three cards after checking the live board; add equipment only after confirming the card's available slots.Editable company preset

Applying this preset replaces the current local Builder draft.
02Preset

Goodly Folk · Starter

Archer Cover Line

A compact positioning idea that keeps the Archer behind two nearby Goodly Folk cards while you compare the live shop's gear options.
Mode
Theorycraft
Week
3
Followers
3
Known item cost
0G
A
Goodly Folk leaderAldricPious Chant

Best forTrying a clear backline role without treating a gear list as guaranteed.

+ Strengths

  • The Archer's published base card has extended attack range.
  • The formation is easy to move, prune, and expand in the Builder.
  • No unsupported fixed item rolls are presented as fact.

− Weaknesses

  • The backline still needs protection from pathing and flank pressure.
  • It is a player-made starting point, not an official composition.
  • Unlocked cells and opponents can require a different shape.

Company roster & preset equipment

  • BacklineArcher+1 RNG.
    Choose gear in Builder
  • FormationGoodly KnightAura: +1 STR to allies adjacent.
    Choose gear in Builder
  • FormationPortly KnightGain ATK equal to 15% of starting HP.
    Choose gear in Builder

Planning note: Start with the Archer protected, then revise the line after the active cells and available gear are known.Editable company preset

Applying this preset replaces the current local Builder draft.
03Preset

Goodly Folk · Intermediate

Wizard Space Plan

An Ivo-led planning shell that gives the Wizard space instead of assuming a particular item roll or permanent best-in-slot loadout.
Mode
Theorycraft
Week
4
Followers
3
Known item cost
0G
I
Goodly Folk leaderIvoSpeculating

Best forComparing a spell-oriented backline with a simple front screen.

+ Strengths

  • Separates the Wizard from strength-dependent allies affected by its published base effect.
  • Leaves equipment choices open for the current shop and card capacity.
  • The compact board can be changed immediately in the Builder.

− Weaknesses

  • The plan does not prove a particular item will appear in a run.
  • Spacing is vulnerable when enemies reach the back row.
  • This is editorial theorycraft, not official balance advice.

Company roster & preset equipment

  • BacklineWizardAura: -1 STR to allies adjacent.
    Choose gear in Builder
  • FormationGoodly KnightAura: +1 STR to allies adjacent.
    Choose gear in Builder
  • FormationPortly KnightGain ATK equal to 15% of starting HP.
    Choose gear in Builder

Planning note: Keep room around the Wizard and treat the available gear list as a comparison tool rather than a preset shopping order.Editable company preset

Applying this preset replaces the current local Builder draft.
04Preset

Bone Host · Intermediate

Bone Host Flank Pair

A small Bone Host workspace for comparing Skeleton Child and Skeleton Dog positions on the editable board.
Mode
Theorycraft
Week
2
Followers
2
Known item cost
0G
Y
Bone Host leaderYoung KethZealous

Best forExploring a two-card Bone Host starting shape without inventing a meta claim.

+ Strengths

  • Uses two current public Bone Host cards.
  • The Skeleton Child's published base effect includes one battle respawn.
  • The layout is deliberately small and easy to revise.

− Weaknesses

  • It does not predict a live match outcome.
  • No gear roll is assumed.
  • A two-unit test shape is not a complete company.

Company roster & preset equipment

  • FlankingSkeleton ChildRespawns once per battle.
    Choose gear in Builder
  • FlankingSkeleton DogBase card details available in the wiki.
    Choose gear in Builder

Planning note: Use it to compare positions, then expand it only with cards and equipment present in your own run.Editable company preset

Applying this preset replaces the current local Builder draft.