
Gear archive · publicly documented item records
Goodly Trials Gear - Items, Weapons & Trinkets
Check what a documented item costs, which attributes it needs, and where it fits before you spend a shop turn. This is a verified public reference, not a claim to list every item in the live game.
12 gear records found
Two-handed · Current baseBow of Grace+4 AGI · +6 ATKRequirement4 AGICost7GView details →
Shield · Current baseDignified Shield of Balance+1 ALL · +3 ARRequirement5 STRCost10GView details →
Trinket · Current baseFeather Charm of Reflex+2 AGI · +2G incomeRequirement3 AGICost5GView details →
Spell · Current baseFire Palm of Balance+6 MP · Targets enemy groupRequirement6 INTCost10GView details →
Spell · Current baseFrostfall of LoreTargets enemy · Deal 2 × INT as spell DMGRequirement4 INTCost7GView details →
Shield · Current baseIron Shield of Brawn+2 STR · +1 ARRequirement1 STRCost4GView details →
One-handed · Current baseIron Sword of Brawn+2 STR · +3 ATKRequirement1 STR · 1 AGICost4GView details →
Potion · Current baseIron Tonic+2 STRRequirementNone listedCost4GView details →
Potion · Current baseQuickwater+2 AGIRequirementNone listedCost4GView details →
Trinket · Current baseRuby Charm of Wit+2 INT · +3G incomeRequirement6 INTCost7GView details →
Two-handed · Current baseUnique Boot's Axe+8 ATK · +80% CRTRequirement12 STRCost15GView details →
One-handed · Current baseWand of Wit+2 INT · +2 ATKRequirement3 INTCost5GView details →How gear changes a company
One-handed gear leaves another hand available. Two-handed equipment uses both hands. Shields help a frontline unit stay in the fight, trinkets use their own slots, spell tomes spend MP, and potions change a companion once without taking a slot.
Rolled attributes
Shop equipment can roll extra STR, AGI, INT, or ALL traits. Those rolls can change an item's name, cost, and best bearer, so check the live card before treating a documented example as a guaranteed shop result.
